AI Insights · Timothy · January 2024
Top 5 io Games Performance on Android in Greece Q4 2023
The top 5 io games on Android in Greece showed varied performance in Q4 2023, with notable trends in downloads, revenue, and active users.
In the fourth quarter of 2023, the top 5 io games on Android in Greece exhibited diverse trends in downloads, revenue, and weekly active users. Here’s a detailed look at their performance based on Sensor Tower data.
Agar.io from Miniclip.com saw a significant increase in downloads, starting from around 89K in late September to peaking at approximately 398K by the end of December. The game's revenue fluctuated, peaking at $62 in early October and stabilizing around $36 by the end of December. Weekly active users rose steadily, beginning at 741K and reaching 1.15M by the end of the quarter.
State.io — Conquer the World by CASUAL AZUR GAMES had a notable spike in downloads, with a peak of 1.66K in late October, followed by a drop to 933K by the end of December. Revenue showed variability, with significant peaks of $39 in early November but dropped to $0 in several weeks. Weekly active users started strong at 5.61M, dipped to 4.57M in early December, and rose again slightly to 5.23M by the end of the quarter.
Snake Rivals - Fun Snake Game from Supersolid experienced a stable increase in revenue, peaking at $27 in the final week of December. Downloads saw a gradual increase, reaching 165K by the end of December. Weekly active users remained relatively steady, starting at 463K in late September and ending at 551K in late December.
Little Big Snake by Shockwave LLC showed limited data availability. However, it had a notable revenue peak of $80 in early November. Downloads were minimal, peaking at 36K in early December. Weekly active users fluctuated slightly, starting at 86K in late September and dropping to 64K by the end of December.
Worms Zone .io - Hungry Snake from CASUAL AZUR GAMES experienced consistent revenue fluctuations, peaking at $18 in late November. Downloads showed a significant increase from 612K in late September to 836K by the end of December. Weekly active users also demonstrated variability, starting at 5.92M and reaching 6.06M by the end of December.
For more detailed insights into the performance of these apps, you can visit Sensor Tower.